Interface: IMaterialOptions
IMaterialOptions represents optional properties for a material, will generally be used with defaults that are overridden.
Table of contents
Properties
Properties
color
• Optional
color: undefined | Color
The color to apply, either to a texture if there is one, or just the direct color if there is no texture.
shaders
• Optional
shaders: undefined | string[]
List of shaders to apply.
texture
• Optional
texture: undefined | Texture
The texture to apply.