Class: AllCollideAlgorithm
AllCollideAlgorithm provides an algorithm that always detects all collisions between all shapes, used in testing or as a placeholder algorithm
Implements
Table of contents
Constructors
Methods
Constructors
constructor
+ new AllCollideAlgorithm(): AllCollideAlgorithm
Returns: AllCollideAlgorithm
Methods
CalculateCollisions
▸ CalculateCollisions(shapes
: IShape[]): CollisionInfo[]
CalculateCollisions calculates all collisions between the shapes provided, returning a list of CollisionInfos, each representing a Collision.
Parameters:
Name | Type |
---|---|
shapes |
IShape[] |
Returns: CollisionInfo[]
Implementation of: ICollisionAlgorithm